2016-now
WORKING EXPERIENCES
Designer and project leader (selected projects):
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Aikido Summer dojo, Kulturhuset Bergsjön, 2023
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Oväntade Skattkartor, Kulturstårket och Kulturhuset Bergsjön, 2022
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Skapande skolan painting for play environment in Uddevalla special education school Källen, 2022
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Willow structures in Alingsås, 2021-2022
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Ljungskilesskolan outdoor environment, 2018
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REBUS i det gröna pre-school outdoor environment: Förskolan Stella and Kummindalens förskola, 2017, Kavåskolan, 2016
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Dialog with children for Culture consequence assessment, Kortedala, 2017
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City walk in Härlanda, 2017 (in cooperation with Vici Hofbauer architect)
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Slöjda gemenskap, guide book design, 2017
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Willow sculpture building, Positivparken, 2017, Barnens kulturkalas and Göteborg Botaniska trädgården, 2016
2018-2019
Studio Vadd, founder and designer (projects):
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Spatial development on Storytelling activities in Staffanstorps library, 2019
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Lyft din blick (Skapande skolan project, Väst Göteborg), 2019
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Dialogue project for in-depth child impact in Hammarkullen, 2018
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Dansdelta - Production house for dance, 2018
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Museilektioner om Kulturhus Backaplan, 2018
2017
Interior designer
STABLY horse riding equipment store in Näss Fabriken​
2016/06-09
Wearable game designer (Artist residence)
Critical Hit, TAG research center, Concordia University, Montreal, Canada
2014/07-09
Guest Artist
Smedbyn, Huskvarna, municipality of Jönköping
2008-2012
Product designer
Redbox Toy Limited Company, Hong Kong
EDUCATION
2012-2014
MFA i Design with specialisation in Child Culture Design
School of Design and Craft, University of Gothenburg
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Design focusing on outdoor environment, and play semantic.
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Participation design, research methods, sociology of childhood and children’s rights.
2004-2007
BA(Hons) i Design (Industrial with Visual Communication)
Hong Kong Polytechnic University School of Design
COURSE AND LAB
2020
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2019
Introduction to Contemporary Arts and Politics
Valand, University of Gothenburg
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Kultur I Väst and Region Värmland
2017/11
TRANSFORMING THE [RE]PUBLIC
Urbantranscripts, Urban Environment Lab, School of Architecture, National Technical University of Athens
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Urban design workshop on sensory mapping and rapid prototyping on urban intervention.
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UNIT 5: URBAN ECOSYSTEMS _ PHILOPAPPOU HILL
2017/09-12
Brewhouse Inkubator Speed
Brewhouse Gothenburg
EXHIBITION/ PRESENTATION
2022
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2020
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2018
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2018
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2017
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2016
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2015
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2016
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2013
Mellan tillhörighet och uppbrott:Spåra bubblor
Kurerad av Reyhaneh Mirjahani
Kulturstråket-Navet i Bergsjön, Kulturhuset Bergsjön
“Makt/ Egenmark” Utställning and seminar
ICIA - Institute for Contemporary Ideas and Art I Göteborg
Gotlands kulturrum
Malmö Form / Design center
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Göteborgs Stadstriennal
Presentation in Arkitektur-pedagogerna live!
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Prio 0-18 Barnkultur konferens/festival, Kultur i Väst
City walk and methods sharing “Att upptacka sin stad”
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WURM: Escape from _a_ dying star,
A MAZE, independent game festival, Urban Spree, Berlin, Tyskland
och Data: Salon, Eastern Bloc, Montreal, Kanada
Levande Skulptur i Landskapet
Lundby och Bergsjön library och Children culture festival
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Peek-a-boo, Röhsska Musem, Stockholm Furniture Fair
SCHOLARSHIPS/ FUNDS
2016
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2016
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2013
Pronto, Göteborg Stad och Pilotprojektsstöd, Kultur i Väst
“Levande Skulptur i landskapet”
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Nominerad AMAZE. Awards 2016, independent games award
Japan Media Arts Festival, Jury Selection (entertainment division)
“WURM: Escape from _a_ dying star”
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Gertrude och Ivar Philipsons Stiftelse, Stiftelsens Stipendier
“The spirit of Play - Puducherry Indian”
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An anthropology design project on fostering children’s self learning.